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Should I ship a WWI game?
World War I
Of 61 developers who shipped a WWI game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 96 more are announced, ×2.7 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $3.2k, ×5.2 the market's $630 for a 6 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $3.6M, ×5752 the market median. Revenue is up 565% on the market; 96 games are announced against 35 developers who shipped in the last year.
| Bottom 30% | $450 (exactly $450) |
|---|---|
| Median | $3.2k (exactly $3,236) |
| Top 25% | $64k (exactly $64,315) |
| Top 5% | $3.6M (exactly $3,612,296) |
| Developers, 2 yr | 61 |
| Released games | 240 |
| Announced | 96 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 565% on the market, supply 30% more developers than the period before.
Free games: 12%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- World War I
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Price point
- $9.99 typical · top 25% priced $29.99 or above
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $9.99.
The top 10 games average 87% positive over 52,707 reviews.
What kills games here
3 in 10 developers made under $450. 8 in 10 of the 28 games released 1 to 2 years ago have fewer than 100 reviews. 96 games are announced against 35 developers who shipped in the last year, ×2.7 per shipper.
All pairs with World War I
- Simulation + World War I Fair $32k
- PvP + World War I Fair $1.3k
- Turn-Based Strategy + World War I Fair $450
- Tactical + World War I Poor odds $334k
- Choices Matter + World War I Poor odds $57k
- FPS + World War I Poor odds $17k
- Adventure + World War I Poor odds $9.3k
- Action + World War I Poor odds $6.4k
- Shooter + World War I Poor odds $6.4k
- Strategy + World War I Poor odds $3.2k
- Wargame + World War I Poor odds $2.5k
- Combat + World War I Poor odds $1.4k
- Flight + World War I Poor odds $1.2k
- Sandbox + World War I Dead $187k
- Grand Strategy + World War I Dead $187k
- RPG + World War I Dead $9.9k
- Arcade + World War I Dead $8.8k
- RTS + World War I Dead $3.2k
- Tanks + World War I Dead $1.4k
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Battlefield™ 1 | older | $39.99 | 200,661 86% | 6.0M | $241M (exactly $240,733,002) | DICE |
| | Victoria 3 | older | $49.99 | 41,251 71% | 1.2M | $62M (exactly $61,864,125) | Paradox Development Studio |
| | Verdun | older | $59.99 | 28,967 87% | 869k | $52M (exactly $52,131,910) | BlackMill Games |
| | Isonzo | older | $39.99 | 14,434 85% | 433k | $17M (exactly $17,316,470) | BlackMill Games |
| | Holdfast: Nations At War | older | $19.99 | 26,624 90% | 799k | $16M (exactly $15,966,413) | Anvil Game Studios |
| | Valiant Hearts: The Great War™ / Soldats Inconnus : Mémoires de la Grande Guerre™ | older | $14.99 | 24,468 95% | 734k | $11M (exactly $11,003,260) | Ubisoft Montpellier |
| | Iron Harvest | older | $29.99 | 11,682 74% | 350k | $11M (exactly $10,510,295) | KING Art |
| | Victoria II | older | $19.99 | 16,504 92% | 495k | $9.9M (exactly $9,897,449) | Paradox Development Studio |
| | Age of History II | older | $5.99 | 47,614 89% | 1.4M | $8.6M (exactly $8,556,236) | Łukasz Jakowski |
| | IRON NEST: Heavy Turret Simulator | $19.99 | 13,278 97% | 398k | $8.0M (exactly $7,962,817) | Nick Nieuwoudt, Dominik Latos | |
| | Age of History 3 | $9.99 | 18,102 85% | 543k | $5.4M (exactly $5,425,169) | Łukasz Jakowski | |
| | Over The Top: WWI | $19.14 | 6,683 84% | 200k | $3.8M (exactly $3,837,379) | Flying Squirrel Entertainment | |
| | Gallipoli | $29.99 | 4,015 78% | 120k | $3.6M (exactly $3,612,296) | BlackMill Games | |
| | Rising Front | $14.99 | 4,057 88% | 122k | $1.8M (exactly $1,824,433) | Sandstorm Studios Inc. | |
| | Aces of Thunder | $29.99 | 1,159 57% | 35k | $1.0M (exactly $1,042,752) | Gaijin Entertainment | |
| | KAISERPUNK | $29.99 | 884 71% | 27k | $795k (exactly $795,335) | Overseer Games | |
| | Age of History 2: Definitive Edition | $9.99 | 2,600 83% | 78k | $779k (exactly $779,220) | Łukasz Jakowski | |
| | Sunken Engine | $14.99 | 814 80% | 24k | $366k (exactly $366,056) | Two Nomads Studio | |
| | Warfare Legacy Collection | $9.99 | 1,115 92% | 33k | $334k (exactly $334,166) | Con Artist Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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